How If-Else Works at the Processor Level

At the processor level, the if-else construct is typically implemented using conditional jump instructions. Conditional jumps allow the processor to skip over a block of code if a certain condition is not met.

Here's an example of how if-else might be implemented at the processor level:

; Assume that the value of the variable 'x' is stored in register 'AX'

; Compare the value of 'AX' with 10
CMP AX, 10

; If 'AX' is greater than or equal to 10, jump to the 'greater_than_or_equal' label
JGE greater_than_or_equal

; Code for the "if" block goes here

; Jump to the 'done' label to skip over the "else" block
JMP done

greater_than_or_equal:
; Code for the "else" block goes here

done:
; Code after the if-else construct goes here

In this example, the CMP instruction compares the value of the AX register with the value 10. If AX is greater than or equal to 10, the JGE instruction jumps to the greater_than_or_equal label, which contains the code for the "else" block. If it AX is less than 10, the JGE instruction is not taken, and the processor continues with the code for the "if" block.

After the code for the "if" or "else" block is executed, the processor reaches the JMP done instruction, which jumps to the end of the if-else construct. The code after the if-else construct is then executed normally.

This is just one example of how if-else might be implemented at the processor level, and different processors and architectures may use slightly different instructions or techniques. However, the basic idea is the same: the processor uses conditional jumps to selectively execute code based on a certain condition.

Modern processors use prediction to reduce or eliminate the need for branches.

Branching is a way for a computer program to make decisions and take different paths based on certain conditions or values. When a program encounters a branching instruction, it evaluates the condition or value and then decides whether to continue executing instructions sequentially or jump to a different memory location to execute a different block of instructions. This allows programs to be more flexible and dynamic, and make decisions based on input or data.

The CPU analyzes the patterns of previous branch instructions to predict the outcome of future branches. This allows the CPU to prefetch the instructions that are likely to be executed, reducing the number of pipeline stalls caused by branch mispredictions.

Reference:

  1. https://johnnysswlab.com/how-branches-influence-the-performance-of-your-code-and-what-can-you-do-about-it/
  1. https://www.lighterra.com/papers/modernmicroprocessors/